students can learn from exploring a pre-written scenario in the CHALLENGE
Player, there is also value in getting students to build their own
problem-based scenarios using the Builder software. In creating their own
scenarios, students engage with the learning material and must also think about
what observations, tests and tasks might be necessary to solve a
particular domain problem. They also must ascertain what alternative
hypotheses might be generated by the initial observations and allow exploration
of these, depending of the knowledge level of those who might eventually assess the scenario, be it fellow students or the tutor.
advantage of using this approach over getting students to play pre-written
scenarios is that the latter are not required to exist. Students write
Student Builder therefore, is designed to be given out to students for their own
use in a course, much like the Player. The Student Builder cannot load scenarios written in the Full Builder.
This is to prevent students using the Student Builder to cheat. If the
Student Builder accepted scenario files written in the Full Builder, a student
could loading a particular pre-written scenario and discover its solution.
reports generated within the CHALLENGE Player from a conventional scenario
produced in the Full builder are encrypted, so students cannot view or alter
them. If they could do so, they would see the answers. They then may delete the report
and produce a revised one on the basis of what they now know. Installation
of the Full Builder also loads the decryption program so these files can be
read. However, the Student Builder does not install this decryption
program again making this version of the builder safe for general student distribution.